So, im writing a game Client/Server that shares 1 project.
The server is written using .net CORE, and the client needs the library to be in .net framework, so ive added a "Commons" project that builds in .net framework 3.5
However, for that reason, the server won't natively run on linux.
I was wondering, googled a bit couldn't find an actual way of doing it, but making "Commons" project a .net CORE project, but also make it possible to build his DLL in .net framework to import in the game client.
So the server would use a .net CORE version, and the Client would use a .net framework version of the same library.
Would that be possible somehow ?
Thanks for any attention !