I have two sibling components that share state via context in react. The shared state between the components is an array.
If I update arr state in one component, I want the other component to listen for that update and do something accordingly. When I use useEffect in the second component, I listen for changes in the arr state variable.
For example:
// App Component ------- const App = props => { const { arr, setArr } = useContext(GlobalContext) const handleChange = () => { const newArr = arr [10, 20, 30, 40].map(v => { newArr.push(v) setArr(newArr) }) return (...) } // App2 (Sibling) Component const App2 = props => { const { arr, setArr } = useContext(GlobalContext) const [localArr, setLocalArr] = useState(0) useEffect( () => { updateLocalState() }, // fire if "arr" gets updated [arr] ) const updateLocalState = () => { setLocalArr(localArr + 1) } return (...) } The useEffect hook is only fired on the initial render, though the state of arr updates.
I know that declaring a new variable const newArr = arr to my state variable is a reference, so newArr.push(v) is technically a state mutation. However, the state still updates, no warning is thrown, and useEffect does nothing.
Why does useEffect not get called though the state gets updated? Is it because of the state mutation?
Second Question: Why is there no warning or error thrown regarding a state mutation? State mutations are dangerous - If it happens, I'd expect some sort of warning.
Live demo here:
const newArr = arrreferences the same array with another variable. Try e.g.const newArr = [...arr]instead.useEffectdoesn't fire though the state still updates.useEffectonly checks if the elements in the array are===to the elements in it in the previous render.const newArr = arr;will lead tonewArr === arr, which is not what you want.setArr([...newArr])firesuseEffectcorrectly