What's the reason behind the disabling of the Include Bitcode for iOS Content in Xcode when submitting a build?
To add more context, the project is somewhat old, 2015-2017, and I'm using Xcode 11.5.
The project has a WatchKit app extension too.
What's the reason behind the disabling of the Include Bitcode for iOS Content in Xcode when submitting a build?
To add more context, the project is somewhat old, 2015-2017, and I'm using Xcode 11.5.
The project has a WatchKit app extension too.
For my case a legacy project had Enable Bitcode set to No in Xcode Build Settings. To re-enable this options follow the following steps and try to archive again.
Then archive your project again.
Reference: Include bitcode for iOS content