I have an Android program with a ScrollView that will correctly do an automatic scroll when I call the scrollBy method on the emulator on my computer but will not do it on my Android phone.
Here is the code:
public class RecordGameActivity3 extends Activity { ScrollView myView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.recordgame3); myView = (ScrollView)findViewById(R.id.scrollView1); } public void addPlayer(View v) { //Removed non-related code myView.smoothScrollBy(0, 50); } } Also, the regular scrollBy method doesn't work or the scrollTo method (although I may just not be using that correctly since that doesn't work on the computer either). Does anyone have an idea what might be wrong?
EDIT:
My problem as Darrell's answer showed me was that I was calling my smoothScrollBy method from within a function where I was making changes to the layout that would make the scroll area big enough to be able to be scrolled. Apparently, by the time I was calling it in the function, the changes weren't actually applied and so it couldn't be scrolled.
Thus, I changed the code using his advice to the following:
public class RecordGameActivity3 extends Activity { ScrollView myView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.recordgame3); myView = (ScrollView)findViewById(R.id.scrollView1); // New code that listens for a change in the scrollView and then calls the scrollBy method. ViewTreeObserver vto = myView.getViewTreeObserver(); vto.addOnGlobalLayoutListener(new OnGlobalLayoutListener() { public void onGlobalLayout() { myView.smoothScrollBy(0, 100); }}); } public void addPlayer(View v) { //Code that is called on an onClick listener that adds things to the ScrollView making it scrollable. } }