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0 votes
1 answer
43 views

I am trying to create an EditorPlugin/EditorImportPlugin to import fbx files. More specifically I want to extract the animations from the files and save them as a .res file. Normally I go over the ...
KilledByCheese's user avatar
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0 answers
49 views

I am fairly new to Blender and retargeting methods, however I am looking for a way to skin bvh declared motion. I imported a skin and fbx format animation from Mixamo, which means that armatures in ...
Andrii's user avatar
  • 1
0 votes
1 answer
157 views

Problem's solved though I would be glad for a cleaner solution in Blender. (I can't export Blender's fbx animation into UE4 without my skeletal mesh being deformed - some tips are much appreciated) ...
Custom Pineapple's user avatar
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0 answers
78 views

I am working on exporting a specific game object as an fbx file through Unity. I have succeeded in creating an fbx file for a single frame using the code below. However, I have two questions regarding ...
장민규's user avatar
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39 views

I've already loaded the model, and I have access to the animation keyframes and keyvalues for each bone, however, my mesh has bones and each bone corresponds to a vertex group with specific control ...
John Sall's user avatar
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2 votes
1 answer
98 views

I am trying to make a program to merge fbx models. Each model have multiple nodes. Some of the nodes have a specific name meaning that those are functioning as connection points for other models. I ...
Nova's user avatar
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2 votes
1 answer
311 views

I'm studying computer graphics with WebGL and want to utilize Three.js to draw FBX models. I have succeeded in loading the FBX models that are shared for free, but I don't know how to add textures and ...
binary_right_010.011's user avatar
-1 votes
1 answer
156 views

I have a fbx 3D model of a building. In scene view, the side view of the rooftop has disappeared somehow, but I'm not sure what is the cause. In top view, the rendering works fine. I tried changing ...
algo's user avatar
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1 vote
0 answers
101 views

There is not a specific error message that it gives, but here is my problem: I'm trying to import Makima (from Chainsaw Man) into Unreal Engine 5, I have her .fbx file (from blender). This is how she ...
Ali Alizade's user avatar
1 vote
0 answers
109 views

I wanna to need help that i wanna to convert .fbx to video through script and i found a soluotion to do it through FFmpeg but it not supports .fbx so i need help in to get frame images so i can make ...
Ittefaq Technologies's user avatar
1 vote
0 answers
136 views

What is the best way to import a static c++ library in swift? I am working with a 3rd party library (FBX SDK) which is in the form of header files and a ".a" file. Ideally I would use the ...
Alexandre Frigon's user avatar
2 votes
0 answers
176 views

I'm trying to convert legacy models in proprietary format to FBX. I seem to be getting an FbxNode's global to local space transform matrix incorrectly in some cases. Here's the situation. Skeleton ...
legends2k's user avatar
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1 answer
183 views

Below I've shown what the downloaded model should of looked like and what it looks like in blender image01 image02 I've tried manually adding the textures but it takes way too long. Is there a better ...
123harpoon's user avatar
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73 views

Title: Trouble Animating FBX File in WPF Explanation: I'm encountering difficulties animating an FBX file within a WPF (Windows Presentation Foundation) application. Despite trying various libraries ...
ITS HADI's user avatar
1 vote
0 answers
875 views

I am using Python 3.9. I have two files, a VRM model and an FBX animation. I want to animate the VRM model using the FBX animation in Python so that I can both display a preview in a GUI and stream ...
Bitboard's user avatar

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