30 questions
3 votes
1 answer
3k views
How to create FAT / Universal framework with XCode 13?
We were using a script to create a FAT framework before where we followed the below steps. create a framework for iOS devices create a framework for simulator devices merge the above two frameworks &...
2 votes
1 answer
407 views
Do we need to create iOS Universal Frameworks for CocoaPods and Carthage?
Is my understanding correct, that we need to manually create Universal Frameworks/Libraries only if we distribute our libs by providing binaries (let's say directly download .framework)? So if we ...
-2 votes
1 answer
3k views
Xcode 11.3 Universal Framework Issue
How to Create Custom Universal Framework in Xcode 11.3 and iOS 13, Any run script?
2 votes
2 answers
562 views
iOS universal framework compiler version changes after pod install
I'm facing an issue with the universal framework in iOS (closed source). When creating the universal framework it shows * Generated by Apple Swift version 5.1.2 (swiftlang-1100.0.278 clang-1100.0.33....
0 votes
1 answer
495 views
Swift Universal Framework not working in other app project
I created Swift Universal Framework and added external library via pod , but when i used universal framework in other app project, It gives diffrent - diffrent error while compile the project like-: "...
0 votes
1 answer
242 views
Cannot reference classes and methods of a Swift universal framework from Objective-C universal framework
I have an Objective-C framework called "Box" that uses a Swift framework called "Utils". Both have a standard target which I use during development, plus a custom target which I use when the ...
2 votes
1 answer
1k views
Swift Universal framework issue on Xcode 10.2
I have a swift framework and I use on objective c project. I create a fat framework with script. It works till Xcode 10.2. I try to create fat framework on Xcode 10.2. It compiled successful but when ...
4 votes
3 answers
7k views
Run script for universal framework on Xcode 10
I Xcode 9.x, I was using the below script which worked fine : ###################### # Options ###################### REVEAL_ARCHIVE_IN_FINDER=false FRAMEWORK_NAME="${PROJECT_NAME}" ...
0 votes
0 answers
515 views
Universal Frameworks with Xcode 10
When we used this script in the post-action of the archive in my scheme to make a FAT binary framework. i.e., One that will work on the simulator and actual device. Its working fine up to Xcode 9.3 ...
8 votes
1 answer
3k views
Creating a Universal Objective-C framework, LIPO can't map input file
Been researching this for the past day without success, hopefully someone can provide a few pointers on this. I have inherited an old objC static library project which I'm trying to convert to a ...
0 votes
2 answers
2k views
Creating iOS Framework for device and Universal configuration with bitcode enable and bitcode disable from Command Line terminal
#!/bin/sh UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal # make sure the output directory exists mkdir -p "${UNIVERSAL_OUTPUTFOLDER}" # Step 1. Build Device and Simulator versions ...
1 vote
1 answer
1k views
Creating iOS universal framework with Xcode 9
I am creating universal framework for iOS. I am trying to create one through lipo and it does create a universal one I check the architecture with lipo after creation it returns me correct: ...
3 votes
1 answer
2k views
Swift universal framework depending on pod
I'm developing a small Swift framework that depends on Alamofire. I'm using it as an embedded framework of an app belonging to the same workspace and it works perfectly. The problem arises when I ...
0 votes
1 answer
343 views
Telegram not supported Xcode 8
I tried to download telegram source code "http://www.telegramdownload.com/download-telegram-source-codes" and run it using my Xcode 8 but I got the following errors "_BN_rshift1", referenced from: ...
0 votes
0 answers
131 views
XCode Derived Data is being generated recursively because of script
I try to create universal framework for Swift on XCode there I applied a aggregate framework script to "Build Phases -> Run Script". It seems script is recursively in infinite loop and generate ...