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3 votes
1 answer
3k views

We were using a script to create a FAT framework before where we followed the below steps. create a framework for iOS devices create a framework for simulator devices merge the above two frameworks &...
iDev's user avatar
  • 715
2 votes
1 answer
407 views

Is my understanding correct, that we need to manually create Universal Frameworks/Libraries only if we distribute our libs by providing binaries (let's say directly download .framework)? So if we ...
pvllnspk's user avatar
  • 5,805
-2 votes
1 answer
3k views

How to Create Custom Universal Framework in Xcode 11.3 and iOS 13, Any run script?
Praveen 's user avatar
2 votes
2 answers
562 views

I'm facing an issue with the universal framework in iOS (closed source). When creating the universal framework it shows * Generated by Apple Swift version 5.1.2 (swiftlang-1100.0.278 clang-1100.0.33....
Albi's user avatar
  • 1,895
0 votes
1 answer
495 views

I created Swift Universal Framework and added external library via pod , but when i used universal framework in other app project, It gives diffrent - diffrent error while compile the project like-: "...
Jain_Taresh's user avatar
0 votes
1 answer
242 views

I have an Objective-C framework called "Box" that uses a Swift framework called "Utils". Both have a standard target which I use during development, plus a custom target which I use when the ...
DSoldo's user avatar
  • 989
2 votes
1 answer
1k views

I have a swift framework and I use on objective c project. I create a fat framework with script. It works till Xcode 10.2. I try to create fat framework on Xcode 10.2. It compiled successful but when ...
Halil İbrahim YILMAZ's user avatar
4 votes
3 answers
7k views

I Xcode 9.x, I was using the below script which worked fine : ###################### # Options ###################### REVEAL_ARCHIVE_IN_FINDER=false FRAMEWORK_NAME="${PROJECT_NAME}" ...
Nitish's user avatar
  • 14.1k
0 votes
0 answers
515 views

When we used this script in the post-action of the archive in my scheme to make a FAT binary framework. i.e., One that will work on the simulator and actual device. Its working fine up to Xcode 9.3 ...
Madhu's user avatar
  • 1,542
8 votes
1 answer
3k views

Been researching this for the past day without success, hopefully someone can provide a few pointers on this. I have inherited an old objC static library project which I'm trying to convert to a ...
David Homes's user avatar
  • 2,824
0 votes
2 answers
2k views

#!/bin/sh UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal # make sure the output directory exists mkdir -p "${UNIVERSAL_OUTPUTFOLDER}" # Step 1. Build Device and Simulator versions ...
Priya's user avatar
  • 199
1 vote
1 answer
1k views

I am creating universal framework for iOS. I am trying to create one through lipo and it does create a universal one I check the architecture with lipo after creation it returns me correct: ...
hariszaman's user avatar
  • 8,472
3 votes
1 answer
2k views

I'm developing a small Swift framework that depends on Alamofire. I'm using it as an embedded framework of an app belonging to the same workspace and it works perfectly. The problem arises when I ...
emenegro's user avatar
  • 6,971
0 votes
1 answer
343 views

I tried to download telegram source code "http://www.telegramdownload.com/download-telegram-source-codes" and run it using my Xcode 8 but I got the following errors "_BN_rshift1", referenced from: ...
Tahan's user avatar
  • 77
0 votes
0 answers
131 views

I try to create universal framework for Swift on XCode there I applied a aggregate framework script to "Build Phases -> Run Script". It seems script is recursively in infinite loop and generate ...
E. Bakir's user avatar

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