135 questions
0 votes
0 answers
94 views
Xcode 16 “Multiple commands produce <ExtractAppIntentsMetadata ... Metadata.appintents>” when using React Native + Firebase Pods
I’m running into a build/archive error in Xcode 16.4 with my React Native app using Firebase. During compilation, I get the following error: Multiple commands produce '<ExtractAppIntentsMetadata ...
0 votes
2 answers
105 views
Xcode 16.2: Unsigned IPA uses older SDK version (17.5 instead of 18.2)
I'm facing an issue with Xcode 16.2 when building iOS apps for different clients. I have a white-label app, and I build: A signed IPA for some clients An unsigned IPA for others For the signed app, ...
0 votes
0 answers
895 views
ld: Assertion failed: (it != _dylibToOrdinal.end()), function dylibToOrdinal, file OutputFile.cpp, line 5184
I’m a react-native developer. When I used Xcode16.2 archive React-Native 0.63.2 and React-Native 0.71.9, the following error occurred 0 0x104813ee4 __assert_rtn + 160 1 0x104816d40 ld::tool::...
0 votes
1 answer
150 views
Xcode 16 Doesn't provide a way to edit Custom iOS application target properties in Multiplatform App
Using Xcode 16.4 Create a new Multiplatform App project. There’s a single target for Destinations iPhone, iPad, Mac (and Apple Vision, if you forget to uncheck it). The Info panel only has a Custom ...
0 votes
0 answers
233 views
In-App Purchase returns empty product list on iOS 18.5 (works on iOS 18.2)
I'm experiencing an issue with In-App Purchases for subscriptions on iOS. Everything works correctly on iOS 18.2, but after upgrading my test device to iOS 18.5 and Xcode to 16.4, the call to fetch ...
0 votes
1 answer
47 views
iOS App Build Unable To Install After adding Watch App Target
I am facing issue with my iOS application for Unable to Install on Device After adding WatchApp target. My app is built from older Xcode 14 and now I am using Xcode 16.4 and adding WatchApp but after ...
1 vote
2 answers
3k views
Xcode 16 can't find Metal Toolchain
I just got this error compiling my code: The Metal Toolchain was not installed and could not compile the Metal source files. Download the Metal Toolchain from Xcode > Settings > Components and ...
0 votes
0 answers
64 views
Tableview is crashing only on TestFlight build with Xcode 16.2 build
I'm working on the app, which uses a table view to display data from the API. Everything worked fine until Xcode 16. Now, when we are testing the build on a test flight with Xcode 16.2, the app ...
-1 votes
1 answer
148 views
How to fix Navigation Bar shifted down in Storyboard
I haven’t opened my iOS project in a while. It was built using a storyboard and most view controllers are embedded in a UINavigationController. Today I opened the project in Xcode (latest version), ...
0 votes
1 answer
183 views
XCode 16 Build Issue With Flutter 3.27.1 - Framework not found GoogleUtilitiesComponents
What's the solution for the following Xcode build error? I'm using Xcode 16, Flutter 3.27.1 and using MacOS 15.5 to run Xcode. ld: framework not found GoogleUtilitiesComponents clang: error: linker ...
0 votes
0 answers
23 views
Is it possible to eliminate clang module variants due to "CWD:" when building in Xcode?
When compiling our workspace with Xcode 16.1, the "Modules Report" shows build variant columns labeled "CWD: " that did not appear in Xcode 15.2. This report is generated by using ...
2 votes
1 answer
232 views
Validation failed Invalid Executable. The executable 'AppName.app/Frameworks/AgoraRtmKit.framework/AgoraRtmKit' contains bitcode. (ID: 4f12f7b1-769e8)
I'm getting this issue when Upload the app to AppStore using Xcode 16 I'm already disable bitcode in the Build Settings "agora-react-native-rtm": "^1.5.1", "agora-rn-uikit&...
0 votes
1 answer
653 views
Xcode 16.3 pngcrush.h error: 'fp.h' file not found (in target 'pngcrush' from project 'pngcrush'
The app I inherited does not compile in xcode 16.3. In 16.2 it does compile. Error it is showing is error: 'fp.h' file not found (in target 'pngcrush' from project 'pngcrush') Not really sure why ...
0 votes
0 answers
173 views
Flutter 3.3.2 iOS Build Fails on Brand New Project with Xcode 16.3 and iOS 15.5
I'm encountering an issue with a brand new Flutter project created using Flutter SDK version 3.3.2. The project runs perfectly on Android, but it fails to build for iOS without any changes to the ...
0 votes
0 answers
30 views
XCUI performance tests using measure does not fail in the pipeline when it should...shows success instead of fail even when it fails
I'm using xcui measure to test the launch time of a native mobile app. When I set a baseline too low and run the test locally xCode fails the test as expected. However, when I run the same test in ...