I know this is a tired problem, but the solutions here and here aren't working for me so I'm posting here. I'm using blender 2.92.0. In the compositor I have a Render Layers Node going into a Glare node, and the Glare node into the Composite node with "Use Alpha" checked. On the left is the blender render with glare, on the right is the saved .png where the glare is lost in the transparency. I want the image to look like the render. Is this to do with premultiplication or something?
I tried the other node configurations from the aforementioned posts, and all of them produce similar results with a functioning render and a malfunctioning png.
