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i'm trying to make an animation where a characters head appears suddently in a pile of hay.

The straw particles should almost explode on the top of the pile, then gently fall down.

enter image description here

I've tested using physics (among others with this tutorial, wind on leaves), but cannot find a way to make it look good.

I also tested with a cloth (straws would be a texture on this cloth) pushed from below by a ball, but it doesn't look right either.

enter image description here

I've found something that approaches what I want (pillow hitting the ground), but this is just a video, there is no explanations.

enter image description here

Any ideas of how I should handle this ? Thanks!

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You can create your emitter, your particle, and put a Force Field > Wind and a Turbulence underneath:

enter image description here

In the Particle panel, under Velocity > Normal increase the value up to 10 for example to give a bit of dynamic to the particles (if they need to go up instead of everywhere, push up the Object Align Z value). Select the Wind and in the Physics panel, create 2 keyframes on the Strength, for example 0 at frame 10, and 8 at frame 20. Give your Turbulence a Stregth of 20. When the action begins, the particles explode due to their velocity, then they are slowed down by the Wind, and agitated by the Turbulence:

enter image description here

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I tried a simulation without adding Vortexes etc if you have a slow Computer.

Try these settings

The result should look like this:

enter image description here

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