Is there any option, to append many objects without appending their materials?
Example: I have scene1.blend with cube object and wood material. I append cube with wood to scene2.blend, where there also is cube and wood material.
Blender logically creates cube.001 and wood.001, but I don't want wood.001, I need Blender to use the existing wood material instead of creating a new copy.
I'm talking about thousands of objects and hundreds materials. For example now I have natural wood.## ... natural wood.017 and all are exactly the same, and I have few dozens of materials like this multiplied by 17 object copies.
My English is not very good and this is problem little bit hard to explain, so I hope you understand what I mean.