Skip to main content

Questions tagged [depth-of-field]

Depth of Field (DoF) is the distance between the nearest and farthest objects in a scene that appear acceptably sharp when using a lens based camera, although the term is commonly used to simply refer to the presence of unfocused areas.

0 votes
1 answer
21 views

I'm creating an interior scene and have just added depth of field to the camera. I've used this several times in Blender with no issues, but now I'm finding that I have to use an insanely low F-Stop ...
Ratthew's user avatar
  • 97
0 votes
0 answers
36 views

Any ideas why when the camera moves, at 2.8 fstop, locked focus on target, all background out of focus areas looks very bad, pixelated with artefacts during animation ? it looks ok in static shot in ...
TomDamage's user avatar
1 vote
0 answers
24 views

Is there any way to make the depth of field remain a constant, regardless of scale? Many workflows in 3D are independent of scale, why is this so different? Edit:I would like the distance between the ...
James Riley's user avatar
  • 1,097
2 votes
1 answer
185 views

I keep running into issues with depth of field in Cycles while working on one of my projects. No matter how much I tweak the camera settings, I always get the same result: either everything is blurred,...
Roberto Gurnari's user avatar
0 votes
1 answer
43 views

I was trying to move the camera to where I wanted it to be for a scene and it got stuck at a weird point. It wouldn't zoom in any closer to some objects where it has had no problem zooming in until ...
Philadelphia_Collins83's user avatar
0 votes
1 answer
52 views

I am working on a project that is going to be played in a concert, and we have a big monitor, but this monitor is flat, and I want this robot animation that I made to give the feeling of coming out of ...
Maxendeer's user avatar
0 votes
0 answers
27 views

I modeled a microchip and I'm trying to do a render of it rotating in Eevee and am using depth of field to give it a realistic effect. However, I notice that these strange edges appear and move as the ...
Zax Labs's user avatar
0 votes
0 answers
32 views

I'm new to Blender and was wondering can anyone shed some light on the following and why this would be happening please? (apologies in advance for any improper terminology) So, I've a rotating sphere ...
JPC's user avatar
  • 1
3 votes
1 answer
549 views

Let's say I have an Image plane and a Camera looking at the plane from some angle (large or small).  I want the middle part of the viewport of the camera to be in focus, the rest should be blurred, ...
Dark GT's user avatar
  • 45
0 votes
2 answers
250 views

I cannot figure out why I am not getting a blurry background. I have the f stops all the way down. I have the distance set on my object. If I set the focus object to my object, Everything goes blurry ...
Ricky Bascom's user avatar
2 votes
0 answers
195 views

I am quite new to Blender and trying to accurately simulate a projector with an image texture. Currently I simulate the projector using a spotlight with the following shader: which works well enough ...
Nikolai Nøjgaard's user avatar
0 votes
1 answer
259 views

So I've been using the built in depth of field in blender more on my renders, however I notice this isn't transferred over to any of my passes, making it harder for me in my compositing stage. I've ...
Wupyaup's user avatar
3 votes
1 answer
958 views

This ugly lights appear in every shot taken with Eevee in dark light condition and a visible F-stop. I made a super easy file to demonstrate it: https://easyupload.io/omaibj This is the shot with and ...
Lucho's user avatar
  • 135
0 votes
0 answers
174 views

I'm rendering a scene with Cycles and using it in another scene's VSE as a scene strip. It has transparent film settings, and depth of field effect. After putting this together in VSE, along with ...
skrat's user avatar
  • 103
1 vote
0 answers
62 views

I've rendered 2 animations in Eevee, and they both have a similar problem where at first the subject of the animation has a nice sort of light wrap/depth of field soft edge sort of thing or I don't ...
JohnnyBoy's user avatar

15 30 50 per page
1
2 3 4 5
9