Questions tagged [depth-of-field]
Depth of Field (DoF) is the distance between the nearest and farthest objects in a scene that appear acceptably sharp when using a lens based camera, although the term is commonly used to simply refer to the presence of unfocused areas.
125 questions
0 votes
1 answer
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Depth of Field F-Stop Value Way Off?
I'm creating an interior scene and have just added depth of field to the camera. I've used this several times in Blender with no issues, but now I'm finding that I have to use an insanely low F-Stop ...
0 votes
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36 views
Out of focus areas looks bad in animation
Any ideas why when the camera moves, at 2.8 fstop, locked focus on target, all background out of focus areas looks very bad, pixelated with artefacts during animation ? it looks ok in static shot in ...
1 vote
0 answers
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Can I make the depth of field be independent of scale?
Is there any way to make the depth of field remain a constant, regardless of scale? Many workflows in 3D are independent of scale, why is this so different? Edit:I would like the distance between the ...
2 votes
1 answer
185 views
Depth of field doesn't work in Cycles only when I import external files
I keep running into issues with depth of field in Cycles while working on one of my projects. No matter how much I tweak the camera settings, I always get the same result: either everything is blurred,...
0 votes
1 answer
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Why can I only see one side of my camera view?
I was trying to move the camera to where I wanted it to be for a scene and it got stuck at a weird point. It wouldn't zoom in any closer to some objects where it has had no problem zooming in until ...
0 votes
1 answer
52 views
Creating the feeling of the character coming out of the flat monitor
I am working on a project that is going to be played in a concert, and we have a big monitor, but this monitor is flat, and I want this robot animation that I made to give the feeling of coming out of ...
0 votes
0 answers
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Phantom edges created on object when rendered
I modeled a microchip and I'm trying to do a render of it rotating in Eevee and am using depth of field to give it a realistic effect. However, I notice that these strange edges appear and move as the ...
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0 answers
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Evee DoF actual Render different to rendered camera view?
I'm new to Blender and was wondering can anyone shed some light on the following and why this would be happening please? (apologies in advance for any improper terminology) So, I've a rotating sphere ...
3 votes
1 answer
549 views
How can I achieve Fake Depth of field for a 2D Image Plane?
Let's say I have an Image plane and a Camera looking at the plane from some angle (large or small). I want the middle part of the viewport of the camera to be in focus, the rest should be blurred, ...
0 votes
2 answers
250 views
Why am i not getting depth of field in my picture
I cannot figure out why I am not getting a blurry background. I have the f stops all the way down. I have the distance set on my object. If I set the focus object to my object, Everything goes blurry ...
2 votes
0 answers
195 views
Simulate projector with depth of field using spotlight
I am quite new to Blender and trying to accurately simulate a projector with an image texture. Currently I simulate the projector using a spotlight with the following shader: which works well enough ...
0 votes
1 answer
259 views
Adding depth of field to Individual passes i.e Emission, Ambient Occlusion, mist, etc?
So I've been using the built in depth of field in blender more on my renders, however I notice this isn't transferred over to any of my passes, making it harder for me in my compositing stage. I've ...
3 votes
1 answer
958 views
How to get rid of white artifacts on the edge when rendering with Eevee DoF
This ugly lights appear in every shot taken with Eevee in dark light condition and a visible F-stop. I made a super easy file to demonstrate it: https://easyupload.io/omaibj This is the shot with and ...
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174 views
Artifacts when using DoF, transparency and VSE
I'm rendering a scene with Cycles and using it in another scene's VSE as a scene strip. It has transparent film settings, and depth of field effect. After putting this together in VSE, along with ...
1 vote
0 answers
62 views
Object outlines suddenly clearer partway through render (Eevee) DOP issue?
I've rendered 2 animations in Eevee, and they both have a similar problem where at first the subject of the animation has a nice sort of light wrap/depth of field soft edge sort of thing or I don't ...