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Questions tagged [gamma]

2 votes
1 answer
292 views

I have some confusion regarding gamma correction and the output of my shaders. I'll start with the setup, then explain my current understanding of the matter, and finally the question. Setup I'm ...
Beko's user avatar
  • 123
2 votes
4 answers
440 views

I would like a help to understand the following line of code: return float3(pow(color.r, 2.2), pow(color.g, 2.2), pow(color.b, 2.2)); I've seen some places calling ...
Matheus Markies's user avatar
5 votes
1 answer
7k views

There is something about these concepts I'm not understanding. I thought the point of gamma correcting images is to make sure that the values in linear space map correctly when displayed on screen: ...
Rafael Sabino's user avatar
0 votes
1 answer
436 views

I have few questions regarding tone-mapping and gamma correction. is a tone-mapping operator a function whose output is a value between [0,1] ? If this isn't the case and since gamma encoding requires ...
ali's user avatar
  • 750
3 votes
1 answer
846 views

I've been going though Peter Shirley's beginner raytracing books. Upon building the Cornell box and rendering an image, I get a much darker / dimmer image than expected. The color values are ...
user avatar
1 vote
0 answers
782 views

So I read about tonemapping and Gamma Correction recently and have implemented it in my path tracer. For the time being I'm using Reinhard tonemapping operator as described in his paper $L_d = L_w *...
gallickgunner's user avatar
4 votes
1 answer
545 views

I'm writing a halftone algorithm, which takes standards RGB intensities in the range of $0-255$ and outputs black and white elements with a corresponding size ratio. Should I apply a gamma expansion ...
Tim Kuipers's user avatar
20 votes
3 answers
4k views

We know that in PNG,BMP,etc... the pixel value stored is not in the linear RGB space. But I found no document saying anything about the alpha channel. Is the alpha channel stored in image files in ...
Mary Chang's user avatar

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