android.renderscript
Interfaces
| OnBufferAvailableListener | Interface to handle notification when new buffers are available via |
Classes
| Allocation | This class provides the primary method through which data is passed to and from RenderScript kernels. |
| AllocationAdapter | Only intended for use by generated reflected code. |
| BaseObj | BaseObj is the base class for all RenderScript objects owned by a RS context. |
| Byte2 | Class for exposing the native RenderScript byte2 type back to the Android system. |
| Byte3 | Class for exposing the native RenderScript byte3 type back to the Android system. |
| Byte4 | Class for exposing the native RenderScript byte4 type back to the Android system. |
| Double2 | Vector version of the basic double type. |
| Double3 | Vector version of the basic double type. |
| Double4 | Vector version of the basic double type. |
| Element | An Element represents one item within an . |
| FieldPacker | Utility class for packing arguments and structures from Android system objects to RenderScript objects. |
| Float2 | Vector version of the basic float type. |
| Float3 | Vector version of the basic float type. |
| Float4 | Vector version of the basic float type. |
| Int2 | Vector version of the basic int type. |
| Int3 | Vector version of the basic int type. |
| Int4 | Vector version of the basic int type. |
| Long2 | Vector version of the basic long type. |
| Long3 | Vector version of the basic long type. |
| Long4 | Vector version of the basic long type. |
| Matrix2f | Class for exposing the native RenderScript rs_matrix2x2 type back to the Android system. |
| Matrix3f | Class for exposing the native RenderScript rs_matrix3x3 type back to the Android system. |
| Matrix4f | Class for exposing the native RenderScript rs_matrix4x4 type back to the Android system. |
| RenderScript | This class provides access to a RenderScript context, which controls RenderScript initialization, resource management, and teardown. |
| Sampler | Sampler object that defines how Allocations can be read as textures within a kernel. |
| Script | The parent class for all executable scripts. |
| ScriptC | The superclass for all user-defined scripts. |
| ScriptGroup | A group of kernels that are executed together with one execution call as if they were a single kernel |
| ScriptIntrinsic | Base class for all Intrinsic scripts. |
| ScriptIntrinsic3DLUT | Intrinsic for converting RGB to RGBA by using a 3D lookup table. |
| ScriptIntrinsicBLAS | ScriptIntrinsicBLAS class provides high performance RenderScript APIs to BLAS. |
| ScriptIntrinsicBlend | Intrinsic kernels for blending two |
| ScriptIntrinsicBlur | Intrinsic Gausian blur filter. |
| ScriptIntrinsicColorMatrix | Intrinsic for applying a color matrix to allocations. |
| ScriptIntrinsicConvolve3x3 | Intrinsic for applying a 3x3 convolve to an allocation. |
| ScriptIntrinsicConvolve5x5 | Intrinsic for applying a 5x5 convolve to an allocation. |
| ScriptIntrinsicHistogram | Intrinsic Histogram filter. |
| ScriptIntrinsicLUT | Intrinsic for applying a per-channel lookup table. |
| ScriptIntrinsicResize | Intrinsic for performing a resize of a 2D allocation. |
| ScriptIntrinsicYuvToRGB | Intrinsic for converting an Android YUV buffer to RGB. |
| Short2 | Class for exposing the native RenderScript Short2 type back to the Android system. |
| Short3 | Vector version of the basic short type. |
| Short4 | Vector version of the basic short type. |
| Type | A Type describes the |
Exceptions
| RSDriverException | Base class for all exceptions thrown by the Android RenderScript |
| RSIllegalArgumentException | Base class for all exceptions thrown by the Android RenderScript |
| RSInvalidStateException | Base class for all exceptions thrown by the Android RenderScript |
| RSRuntimeException | Base class for all exceptions thrown by the Android RenderScript |