SVGMarkerElement
Baseline Widely available *
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
* Some parts of this feature may have varying levels of support.
The SVGMarkerElement interface provides access to the properties of <marker> elements, as well as methods to manipulate them. The <marker> element defines the graphics used for drawing marks on a shape.
The following properties and methods all return, or act on the attributes of the <marker> element represented by SVGMarkerElement.
Instance properties
This interface also inherits properties from its parent, SVGElement.
SVGMarkerElement.markerUnitsRead only-
Returns an
SVGAnimatedEnumerationobject, with one of the following values:- 0
-
SVG_MARKERUNITS_UNKNOWNwhich means that themarkerUnitsattribute has a value other than the two predefined keywords. - 1
-
SVG_MARKERUNITS_USERSPACEONUSEwhich means that themarkerUnitsattribute has the keyword valueuserSpaceOnUse. - 2
-
SVG_MARKERUNITS_STROKEWIDTHwhich means that themarkerUnitsattribute has the keyword valuestrokeWidth.
SVGMarkerElement.markerWidthRead only-
Returns an
SVGAnimatedLengthobject containing the width of the<marker>viewport. SVGMarkerElement.markerHeightRead only-
Returns an
SVGAnimatedLengthobject containing the height of the<marker>viewport. SVGMarkerElement.orientTypeRead only-
Returns an
SVGAnimatedEnumerationobject, with one of the following values:- 0
-
SVG_MARKER_ORIENT_UNKNOWNwhich means that theorientattribute has a value other than the two predefined keywords. - 1
-
SVG_MARKERUNITS_ORIENT_AUTOwhich means that theorientattribute has the keyword valueauto. - 2
-
SVG_MARKERUNITS_ORIENT_ANGLEwhich means that theorientattribute has an<angle>or<number>value indicating the angle.
SVGMarkerElement.orientAngleRead only-
Returns an
SVGAnimatedAngleobject containing the angle of theorientattribute. SVGMarkerElement.refXRead only-
Returns an
SVGAnimatedLengthobject containing the value of therefXattribute of the<marker>. SVGMarkerElement.refYRead only-
Returns an
SVGAnimatedLengthobject containing the value of therefYattribute of the<marker>. SVGMarkerElement.viewBoxRead only-
Returns an
SVGAnimatedRectobject containing anSVGRectwhich contains the values set by theviewBoxattribute on the<marker>. SVGMarkerElement.preserveAspectRatioRead only-
Returns an
SVGPreserveAspectRatioobject which contains the values set by thepreserveAspectRatioattribute on the<marker>viewport.
Instance methods
This interface also inherits methods from its parent, SVGElement.
SVGMarkerElement.setOrientToAuto()-
Sets the value of the
orientattribute toauto. SVGMarkerElement.setOrientToAngle()-
Sets the value of the
orientattribute to a specific angle value.
Examples
The following SVG will be referenced in the examples.
<svg id="svg" viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg"> <defs> <marker id="arrow" viewBox="0 0 10 10" refX="5" refY="5" markerWidth="6" markerHeight="6" orient="90"> <path d="M 0 0 L 10 5 L 0 10 z" /> </marker> </defs> </svg> Finding the Width of the Marker
The markerWidth property returns an SVGAnimatedLength which contains an SVGLength with the value of the markerWidth attribute.
let marker = document.getElementById("arrow"); console.log(marker.markerWidth.baseVal.value); // 6 Updating the Orientation Angle
In the following example the value of the orient attribute is updated using setOrientToAngle() using an SVGAngle created using SVGElement.createSVGAngle().
let svg = document.getElementById("svg"); let marker = document.getElementById("arrow"); console.log(marker.orientAngle.baseVal.value); // value in SVG above - 90 let angle = svg.createSVGAngle(); angle.value = "110"; marker.setOrientToAngle(angle); console.log(marker.orientAngle.baseVal.value); // new value - 110 Specifications
| Specification |
|---|
| Scalable Vector Graphics (SVG) 2> # InterfaceSVGMarkerElement> |