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Vaillancourt
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I'm starting out a 2D wrestling game in Unity 5 and i need some help. The default resolution of game needs to be 320x240. The background sprite that i would be using is 640x480. The camera would move over the background to give it a hovering look. I want the Camera to cover exactly 320x240 resolution. I tried setting the Camera size to 1.2 and it looks approximate but i wanna be sure that the camera is exactly 320x240. By default all the images are set to 100 Pixels per Unit. Also, i would like to change Filter mode for all images to point mode all together. I know i can set it for an individual image in inspector but i need a way to set it together for all images since i have a lot of them. 

So my question is,

-How to set the camera to cover exactly 320x240:

-How to set image properties like Filter mode for all images in the project

  • How to set the camera to cover exactly 320x240

I'm starting out a 2D wrestling game in Unity 5 and i need some help. The default resolution of game needs to be 320x240. The background sprite that i would be using is 640x480. The camera would move over the background to give it a hovering look. I want the Camera to cover exactly 320x240 resolution. I tried setting the Camera size to 1.2 and it looks approximate but i wanna be sure that the camera is exactly 320x240. By default all the images are set to 100 Pixels per Unit. Also, i would like to change Filter mode for all images to point mode all together. I know i can set it for an individual image in inspector but i need a way to set it together for all images since i have a lot of them. So my question is,

-How to set the camera to cover exactly 320x240

-How to set image properties like Filter mode for all images in the project

I'm starting out a 2D wrestling game in Unity 5 and i need some help. The default resolution of game needs to be 320x240. The background sprite that i would be using is 640x480. The camera would move over the background to give it a hovering look. I want the Camera to cover exactly 320x240 resolution. I tried setting the Camera size to 1.2 and it looks approximate but i wanna be sure that the camera is exactly 320x240. By default all the images are set to 100 Pixels per Unit. 

So my question is:

  • How to set the camera to cover exactly 320x240
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Orthographic Camera settings for a 2D game

I'm starting out a 2D wrestling game in Unity 5 and i need some help. The default resolution of game needs to be 320x240. The background sprite that i would be using is 640x480. The camera would move over the background to give it a hovering look. I want the Camera to cover exactly 320x240 resolution. I tried setting the Camera size to 1.2 and it looks approximate but i wanna be sure that the camera is exactly 320x240. By default all the images are set to 100 Pixels per Unit. Also, i would like to change Filter mode for all images to point mode all together. I know i can set it for an individual image in inspector but i need a way to set it together for all images since i have a lot of them. So my question is,

-How to set the camera to cover exactly 320x240

-How to set image properties like Filter mode for all images in the project