I'm starting out a 2D wrestling game in Unity 5 and i need some help. The default resolution of game needs to be 320x240. The background sprite that i would be using is 640x480. The camera would move over the background to give it a hovering look. I want the Camera to cover exactly 320x240 resolution. I tried setting the Camera size to 1.2 and it looks approximate but i wanna be sure that the camera is exactly 320x240. By default all the images are set to 100 Pixels per Unit.
So my question is:
- How to set the camera to cover exactly 320x240