I have a resource manager, handling asthe usual resource loading, unloading etc. With With resources such an images and meshes, meshthere is no problem. But However, what to do I do when I have a resource containing other resource (forresources? For example spriteFont, spriteFont contains reference to spritea sprite and lettersa letter description).
Should that spritesprite be added to resource manager? Or, or should my spriteFont mustspriteFont be the only owner of that resource? Any thoughts on this. Have you faced with such problem? Thanks in advance.