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I'm using Unity 2019.2.17 personal, and I imported the shader graph package and created a pbr shader graph. I get a warning: the render pipeline is not compatible with the master node. I assume it means I need to be using HDRP or LWDRP. I can't figure out how to enable HDRP. How do i do this?

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  • \$\begingroup\$ Presumably you followed the steps for setting up the HDRP detailed here? At what specific step of the process did you run into trouble? \$\endgroup\$ Commented Jan 17, 2020 at 17:44
  • \$\begingroup\$ thank you, that was all i needed. one question though, how stable is HDRP. will i run into much trouble, seeing as it's a preview package? \$\endgroup\$ Commented Jan 17, 2020 at 20:54
  • \$\begingroup\$ This was the first search result for "how to set up HDRP" so please take a bit more time to research your questions in future. You should post here when you have a question that is not easily answered by existing documentation and guides. We also will not be able to answer time-sensitive questions or judgement calls like "is technology X sufficiently stable to use as of this date?" \$\endgroup\$ Commented Jan 17, 2020 at 21:42

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