Questions tagged [assets]
Game resources separate from the software (code) and hardware (platform). The most common assets are graphics and audio.
359 questions
0 votes
1 answer
152 views
Are Unity's default assets shipped with the project when built, even if they are unused?
A typical Unity project comes with some default assets. For example, look at these 2D sprites: The Square asset is the default Sprite that gets applied to a ...
0 votes
1 answer
165 views
How do I load assets in a specific scene using Addressables without needing to instantiate anything given a handful of different GameObjects?
I’ve looked at several tutorials regarding Addressables and it seems that loading an asset revolves around referencing it in the inspector, loading it in, and then finally instantiating it but putting ...
1 vote
1 answer
105 views
Limited git provider and large assets
I am facing a problem with my UE5 project: I am hitting the maximum amount of space my current account allows for git, including LFS. Some assets are very large, so I cannot use anymore my git ...
2 votes
1 answer
212 views
Exposing Unreal DataAsset in plugin config
I would like to expose some DataAsset in the configuration of my plugin. If I wanted some integer, this would work well: ...
0 votes
1 answer
69 views
How to meet quality standard for audio files to upload to the Unity Store?
I have some 8-bit classical music that I want to release on the Unity store, for the most part the Unity Store Submission Guidelines make sense, but for this one part that goes. 2.7.b Audio files are ...
1 vote
0 answers
76 views
Do objects loaded from AssetBundle need to be unloaded after they are no longer in use?
For example, in the LocalizationProvider class a Sprite is loaded this way ...
0 votes
1 answer
160 views
I can't access 'My Assets' in the Project Manager Unity
I was following a tutorial on how to make a 2D Multiplayer Card Game in Unity where they were using the Mirror Networking tool. I downloaded it from the Assets store, put in my username and password, ...
0 votes
0 answers
133 views
How to load asset from zip file?
How can I load an asset (model, texture, etc.) from a .zip file in Python's Ursina module without extracting it? I tested this code: ...