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Questions tagged [cross-platform]

The distribution and development of a game onto multiple platforms.

0 votes
1 answer
914 views

In a number of other engines I've worked with, including Unreal and Unity, there's been support for not only preprocessor commands, but conditional compilation based on platform. As an example, in ...
Michael Macha's user avatar
25 votes
7 answers
4k views

What techniques have people successfully used or can suggest to deal with a consistent cross platform math for procedural world generation? Also, if you have done this, what were the pros and cons of ...
Roy Ward's user avatar
  • 783
0 votes
1 answer
116 views

I found this on the About page on the official Pygame website: Truly portable. Supports Linux (pygame comes with most main stream linux distributions), Windows (95, 98, ME, 2000, XP, Vista, 64-bit ...
gavinskycastle's user avatar
0 votes
1 answer
181 views

For a few months I have been creating a game using GameMaker Studio 2 Desktop. It turns out that I would like to launch it also for cell phones, and for that I bought GameMaker Studio 2 Mobile. That's ...
Boneco Sinforoso's user avatar
3 votes
0 answers
77 views

I've got a question about authentication/user accounts. I'm building a game using Unity that'll be sold on Desktop (through Steam) and Mobile (Play/App Store). The game has online multiplayer ...
Robin Sonneveld's user avatar
0 votes
1 answer
409 views

The question's description will evolve depending on requested information or evolution of answers. I made this C++ server for a game, which works on Windows, and would like to make it cross-platform, ...
Mithrandir's user avatar
1 vote
1 answer
4k views

I am trying to use CrossPlatformInput in Unity 2019 to follow this tutorial to use it on iOS: https://www.youtube.com/watch?v=Auj1mrsfXDE However, I have no item in the top bar for "Mobile View" ...
Rohith Vishwajith's user avatar
1 vote
0 answers
148 views

Sorry for my poor English. Some cross-platform C++ libraries are useful for game developing, e.g., Eigen, Skia, OpenCV, Tensor Flow. I am not sure whether they are really limited to officially ...
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