Skip to main content

All Questions

Tagged with or
0 votes
0 answers
121 views

I'm developing a finite state machine AI where some interaction with the NPC can be made through a popup window with some choices. The image below shows how it looks: The player (on the right in this ...
philB's user avatar
  • 331
1 vote
2 answers
412 views

I want to create a scripted dialogues/sequences between NPCs and/or PC during the game. I have a DSL to configure a PC's dialogue with one NPC, inspired by Inkle and Twine. Now, I need a dialogue ...
Victor Sergienko's user avatar
0 votes
1 answer
423 views

I'm creating an HTML5 RPG and need to write NPC dialog. In my beta, I wrote the dialog in spreadsheets and assigned lines to NPC by ID. Branching required writing a complicated flag system. It was ...
user3871's user avatar
  • 1,065
3 votes
2 answers
3k views

Hello guys I'm try to make some games that have more to it than just simple high score scrolling shooters etc. I'm trying to design my own systm of handling narrative. I want to be able to place NPC'...
Big T Larrity's user avatar
2 votes
2 answers
920 views

For school we have to make a small adventure game in C# (Visual Studio 2015) with a custom game engine made by our teacher. Now I want to implement a small dialog system between Liz (The main characer)...
S. Neut's user avatar
  • 105
0 votes
1 answer
169 views

I'm trying to figure out a good way to implement dialogs (that is, talks, not UI's). My thoughts so far: I see a dialog as a tree of sentences (or better, a forest), so I think that XML is a good ...
user2425's user avatar
  • 103
41 votes
9 answers
16k views

I know most games store dialogue text in files, but I've also seen a few text-based games actually program the content (map, choices, possible player commands, story text) into the game code. I can ...
user50286's user avatar
  • 509
2 votes
0 answers
170 views

I like the complex, branching structure of games like visual novels and RPGs like Mass Effect. But I also like multiplayer cooperative games. So I thought, "What if there was a multiplayer dialog ...
Thane Brimhall's user avatar

15 30 50 per page