Questions tagged [messaging]
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27 questions
0 votes
1 answer
104 views
Chat/private messages in online browser game and SPAM
I have an online browser game that I am working on in my free time with a couple thousand players total. I want to implement either a private messaging system or some chat so that players will be able ...
9 votes
2 answers
10k views
How to disconnect all signals of an emitter?
This a follow-up question of this one I want to disconnect multiple signals before using queue_free(). In docs we have: ...
2 votes
2 answers
2k views
Event queue: tell or ask?
I'm working my way through a lot of game development resources, coming from a completely different field of software development, I'm interested in learning what patterns are frequently used in game ...
1 vote
1 answer
276 views
Seeking to streamline message system in my engine (C++)
So been building up my own custom engine, and one core bit of it is a message system to keep all the systems disconnected. As it currently stands I have it take in a pointer to every other system, ...
0 votes
0 answers
149 views
Change entity's size based on health [ECS]
I'm making a kind of entity component system framework and I have a doubt: I have two components 'health_damage', 'physic' (which contains position, weight,...) and 'sprite' (position, dimensions...)....
0 votes
3 answers
272 views
How to prevent sending semantically wrong messages in event based architecture?
I have created the following architecture in C++: ReceiveMessage has two important parameters: Scope, which defines the scope, ...
1 vote
1 answer
450 views
How to pass arguments with BungeeCord/Bukkit plugin messaging
I am trying to send a plugin message from Bukkit, to BungeeCord, but can not figure out how to send arguments. Here is the code from the Bukkit plugin, which sends the message: ...
1 vote
2 answers
3k views
How to design parameters for events
I'm working on the event system for my engine, and have some trouble deciding what types of parameters my events should have to be both generic and specific at the same time. I want to be able to ...