Questions tagged [modelling-techniques]
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8 questions
1 vote
0 answers
125 views
UE5 cloth + rope simulation
Can anyone suggest how I can simulate with physics, a cloth in UE5 supported by ropes? My model is made in blender with cylinder profile ropes (7.5mm), and the net is a plane. The model is subdivided ...
1 vote
1 answer
1k views
How are the unwrapped textures created?
For many years really, I have been slowly learning game dev and asset creation (3d modelling etc). After much time, I am becoming reasonably skilled at modelling and writing code for games. However, ...
3 votes
2 answers
864 views
When should I make different LODs?
This is something I have been discussing with my team as to how we should approach it on our project. The question is, what is better practice, make your model already with different Levels of detail,...
1 vote
1 answer
4k views
Should a mesh consist of triangles or quads?
Currently I am a bit puzzled. I am writing my master thesis about procedural mesh and texture generation and for that I am writing a Blender Add-On to generate low poly planets with physical ...