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Questions tagged [ogre]

Ogre3D (www.ogre3d.org) is a multi-platform, open-source 3D rendering engine.

1 vote
1 answer
93 views

I exported a 3d model from blender 2.79 and using ogrexml import/export plugin. but the texture will crash and UV map not working in that format. I made the model by four parts head-body-hands-shoes ...
RayanFar's user avatar
  • 121
1 vote
1 answer
560 views

I have a simple fragment shader to simulate "falling water". I'm using Ogre3D and opengles2, this is my code: ...
EzeEst's user avatar
  • 83
0 votes
2 answers
260 views

I'm developing a game (in Ogre3D) that, in short, consist in a vehicle that moves along a terrain and leaves a colored trail behind it. The trails are basically quads (a), these quads changes their ...
EzeEst's user avatar
  • 83
0 votes
1 answer
1k views

I have searched forums and tried to read the Ogre 2.1 samples, but I still have no clue how to apply texture on mesh :( Here what I've done so far. I use Easy Ogre Exporter to export the scene (...
123iamking's user avatar
0 votes
1 answer
243 views

In Ogre3d, what's the difference between methods Camera::getPosition() and Camera::getPositionForViewUpdate(), official ...
EzeEst's user avatar
  • 83
0 votes
1 answer
632 views

I don't speak good english, but I will try.. I need to make a game for my University. Exists lot of models in blendswap but, I have problem for export. Many of these models have extra objects, such ...
Strelok's user avatar
  • 101
0 votes
1 answer
51 views

I have a variable of type UniformParameterPtr decalared by Ogre and I want to get its value. What is the right way to this? I ...
arii's user avatar
  • 27
0 votes
1 answer
163 views

Actually we have some trouble in exporting ogre mesh + material files correctly from 3dsmax. We are using "Easy Ogre Exporter V 2.40" for the export to ogre format. And actually just testing its ...
Zaibis's user avatar
  • 101

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