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Questions tagged [process]

30 votes
3 answers
6k views

In designing many different types of games where a player's skill is a factor in progressing through the game, one is able to put challenges ahead of a player of varying difficulties. For example, in ...
Robin's user avatar
  • 724
1 vote
1 answer
966 views

I am trying to make a chess engine run in the background from an interface i designed ...
Ahmad Iftikhar's user avatar
8 votes
2 answers
722 views

I'm working on a puzzle game. I thought of a core mechanic, implemented it, tuned it and now I have something I'm happy with. I'd really like to build a few levels before I work on stuff like UI and ...
futlib's user avatar
  • 1,477
1 vote
2 answers
3k views

I want to know what is the logic behind server client communication through packets for a real time game. for example the server sends x packets then the client receives x packets and processes them.. ...
Trixmix's user avatar
  • 126
1 vote
1 answer
1k views

I´m starting up a new project. It´s going to be a web browser game, developed using HTML5, JavaScript and CSS3. I have some general questions regarding the process of game developing. Should you know ...
user avatar
7 votes
3 answers
2k views

I am a developer and when I think about the creation of art assets I am a little lost. My idea is to create concept art first to get my thoughts into real images and after that start creating the ...
HenryHey's user avatar
  • 234
64 votes
10 answers
10k views

I've been researching processors and graphics cards, and I discovered that GPUs are way faster than CPUs. I read in this one article, a 2-year-old Nvidia GPU outperformed a 3.2GHz Core I7 Intel ...
Daniel's user avatar
  • 3,471
-4 votes
2 answers
430 views

I was thinking about a game engine development, I understand as engine the main program that can develope next duties: Receives parameters. calculates what is needed. Delivers results. As an example ...
arrrrgv's user avatar
  • 457

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