Questions tagged [single-player]
Single player games allows only one (human) player to play the game at the moment of time.
23 questions
1 vote
1 answer
157 views
Simple Party/Player Movement for Top-Down RPG
So, to keep it short, I am developing a simple top-down RPG. The player (and party) can only move in 4 directions. Seems really simple, but I have not been able to find a good answer on how to ...
3 votes
1 answer
376 views
Multiplayer RPG allowing offline solo play using server signed replays - how can you cheat?
What exploits does my system allow for that I can't solve or did not account for? I'm researching on a design for multiplayer RPG that can safely allow players to have their character files and play ...
0 votes
0 answers
86 views
Abstraction for player, NPC's, and monsters
I am trying to come up with a good abstract term for my players, NPC's and monsters. They can all have stats and inventory. so they all can function in the same way. But some could be humanoids, some ...
0 votes
1 answer
552 views
Player experience using a server in single player adventure to prevent cheating
I'm making a game where the user can sell items he finds during the the "single player" adventure on an online, I was looking at ways to prevent any malicious user to create rare and expensive items ...
-1 votes
1 answer
173 views
What is "storage" in MMOs with vehicles good for, where all equipped items get removed?
Many games, for example Star Trek Online (Dry Dock) and Battletech (Storage) have a concept of placing a vehicle in storage. It is not ready for use, you're not destroying unused vehicles, but rather ...
0 votes
2 answers
2k views
Unity Level Lock/Unlock Problem
I am working on Unity 2D game. I used PlayerPrefs to save the level of the scene. As I go from one level to the next, the levels become unlocked and it works fine. But, after unlocking a few levels, ...
2 votes
1 answer
174 views
Should the objective of a game be obvious to the player?
Watching game dev talks and reading articles about 'good' game design, it seems consesus a game should always make the objective obvious to the player, making clear what 'skill check' is being made ...
2 votes
2 answers
639 views
Unity 5.3.1: Single player is broken
In Unity I converted my single player game to a multiplayer game. Now, the single player game does not work anymore because the objects are disappearing on start, due to the network identity. What is ...