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Questions tagged [turn-based]

A unit or group of units performs an action while everything else is only capable of reacting to that performed action(s). Then the next unit or group of units can act.

1 vote
1 answer
187 views

I'm building a grid turn-based game, and I have a couple of questions about Utility AI that I can't wrap my head around for a couple of weeks. Suppose we have a unit that can move X tiles and attack ...
Black Dice's user avatar
2 votes
1 answer
136 views

I'm trying to make a turn-based game like XCOM, and I've run into an architectural problem that I haven't been able to solve for quite a long time. In my game, logic is completely separated from ...
Black Dice's user avatar
6 votes
4 answers
726 views

i am making a 3d tactics game, visually similar to something like final fantasy tactics. it's tile based, with units able to move up and down the level onto buildings and up staircases and what have ...
graveyard's user avatar
1 vote
1 answer
3k views

I'm attempting to create a turn based battle system in Unity that is made up of dynamic events. Attacks may involve a lot of movement, animation, and often player input during the attack. The current ...
blue's user avatar
  • 13
4 votes
2 answers
1k views

I'm coding a choice-driven role-playing game and I want to give the player a percentage of his success chance in winning a battle before he chooses to start it. However, I have no clue how to make ...
ireth92's user avatar
  • 91
0 votes
1 answer
1k views

I have been working on a RPG where the player is free to wander an open world but when a monster is encountered or on keyboard command the game switches to a turn based system. Note this is not like ...
lancen's user avatar
  • 33
0 votes
1 answer
123 views

I was asked by a friend to develop a small web game which should support 10 players. Very basic game-play: There is a piñata which has x-"healthpoints". Each player can hit the piñata when ...
theloneswiftman's user avatar
0 votes
0 answers
171 views

I am building a turn based multiplayer simulation game that at the end of each turn takes all of the users inputs/actions then compiles all the data and interactions returning the result of the ...
Branson Boggia's user avatar

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