Questions tagged [waves]
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7 questions
1 vote
2 answers
293 views
Waves survival balance
I'm trying to create another Vampire Survivors clone and realize that the hardest part isn't the graphics or the code, but the balance. How do similar successful games achieve good balance, ...
0 votes
0 answers
35 views
Subtract waves from tilemap
I'm wondering how I could create a shader that would turn a randomly generated shape like this: And turn it into something more like this: Essentially just creating a top down view of ocean waves ...
3 votes
1 answer
293 views
Reflections on moving water
I've been working on a simple game with semi-realistic water. I followed some tutorials to get: a flat water surface reflection and refraction (blended using fresnel term) ripples using a bump/normal ...
3 votes
3 answers
882 views
XNA realistic water: How to clip along a mesh instead of a plane
I hope you can help me with the following problem: I'm developing a 3d game (in XNA) with an ocean. I want it to look semi-realistic. So far, I'm rendering 4 things: The ocean floor (terrain) on the ...