I am loading the object from my json file.
var loader = new THREE.ObjectLoader(); loader.load("blue-car.json", function ( car ) { car.position.set(2, 0, 0); car.addTo(world); } ); How can I add the object to my world? In regular three.js it works when I load the json file, but how do I do it in whitestorm?
Thank You!
