Questions tagged [models]
A representation of an object in 3D space.
421 questions
0 votes
0 answers
61 views
Wrong colours when importing from Blender to Monogame
I have created a model in Blender and exported it as a .fbx file to Monogame, and the colours come out wrong. Here is the model as seen in Blender and as seen in my game respectively: All the settings ...
0 votes
1 answer
103 views
How can I convert .obj files into a 2D array of [x,y,z] coordinates and color values?
I have a cool 3D model I want to use, but for this program I'm working with, I need it in array form, with each point's coordinates and color value. I've already voxelized the model using this tool, ...
4 votes
1 answer
634 views
What are good ways to make modular corridors and interiors of buildings?
I would like to make modular corridors and some other objects in my level, to make it easier to construct them. Do I separate walls, floor, and ceiling or make a tube module? How to avoid seams ...
3 votes
2 answers
839 views
Should I model with quads or with n-gons?
Model 1 — all 4-sided polygons Wireframe Gun Model 1 Model 2 — polygons have arbitrary number of sides/vertices Wireframe Gun Model 2
0 votes
0 answers
81 views
Visualising quaternions for key frames in an editor
I'm working with 3D models from an existing game with its own proprietary file formats, however the way they work is pretty standard: Skeleton is defined as a set of bones, each bone either has a ...
1 vote
0 answers
442 views
Unreal 5 and Maya 2020 not matching scale despite both defaulting to centimeters
Effectively 100 units in Maya set in centimeters = 1 unit in Unreal Engine set to centimeters I've been in a school project last year and am about to embark on another on UE5, and I'd like to find out ...
0 votes
0 answers
60 views
Is there a performance difference between modeling a complete scene in Unity with assets vs importing a complete 3D scene from SketchUp?
I've worked with 3D modeling (architectural projects) using SketchUp for 4 years. I'm trying to import the models into Unity and then add the components I want (like colliders, scripts interacting ...
1 vote
0 answers
258 views
How can I make yarn visuals similar to those in "Kirby's Epic Yarn"?
I'd like to know how I can achieve the effect seen in Kirby's Epic Yarn: All characters use "yarn" as outline which moves to simulate movement etc. How can such an effect be achieved? Could ...