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FaithKamaraju/README.md

πŸ‘‹ Hi, I'm Faith Kamaraju

πŸ’‘ Hey! I'm a Graphics/Game Engine programmer with three life goals -

  1. Make a game using my own game engine.
  2. Work on Northlight engine (Remedy Games) as a Rendering Engineer.
  3. Work on Decima Engine (Kojima Prod/Guerilla Games) as a Rendering Engineer.

I have been studying graphics programming and game engine development for a year now. I still have a lot to learn but I have never been more pumped and excited in my own life. I'm working on a learning project - a toy game engine called "Rose". Its still development and its codebase is me experimenting with everything. I constantly rewrite and refactor the code. But I'm also making a lot of notes, notes that will help me write a production game engine I plan to call "Lumina" (Destiny 2 reference!).

πŸ“ Windsor, Ontario

πŸ“–πŸ‘©β€πŸ’» Currently Learning

  • Vulkan
  • Game engine architecture
  • Renderer and RHI architecture
  • Scenegraphs and ECS implementations

Planning to learn

  • Researching on framegraphs study materials!
  • GPU driven rendering with Mesh shaders and Meshlet Rendering

πŸ“« Let's Connect

Feel free to reach out or explore more of my work:

Pinned Loading

  1. Lumina Lumina Public

    A playground project to learn Vulkan, Rendering and Game engine development

    C++