π‘ Hey! I'm a Graphics/Game Engine programmer with three life goals -
- Make a game using my own game engine.
- Work on Northlight engine (Remedy Games) as a Rendering Engineer.
- Work on Decima Engine (Kojima Prod/Guerilla Games) as a Rendering Engineer.
I have been studying graphics programming and game engine development for a year now. I still have a lot to learn but I have never been more pumped and excited in my own life. I'm working on a learning project - a toy game engine called "Rose". Its still development and its codebase is me experimenting with everything. I constantly rewrite and refactor the code. But I'm also making a lot of notes, notes that will help me write a production game engine I plan to call "Lumina" (Destiny 2 reference!).
- Vulkan
- Game engine architecture
- Renderer and RHI architecture
- Scenegraphs and ECS implementations
- Researching on framegraphs study materials!
- GPU driven rendering with Mesh shaders and Meshlet Rendering
Feel free to reach out or explore more of my work: