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cookies are good but lasagna is better
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Small, portable implementation of the C11 threads API

C 1,029 128 Updated Dec 30, 2023

GTK application to configure gaming devices

Python 5,722 209 Updated Dec 15, 2025

The Vulkan API Specification and related tools

JavaScript 3,224 525 Updated Mar 25, 2026

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

C++ 12,827 3,164 Updated Mar 27, 2026

Meta loader for Vulkan API

C 1,790 152 Updated Mar 20, 2026

A simple meme editor for Linux

C 52 2 Updated Mar 27, 2026

jack2 codebase

C++ 2,414 392 Updated Jan 7, 2026

Run Windows software and games on Linux

Python 8,242 350 Updated Mar 28, 2026

Darwin/macOS emulation layer for Linux

Objective-C 12,676 490 Updated Mar 20, 2026

Tutorials, tools, and more as related to reverse engineering video games.

5,424 695 Updated Jun 20, 2024

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

C 14,834 5,828 Updated Mar 13, 2026

Quake GPL Source Release

C 5,701 992 Updated Jun 15, 2024

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine

C++ 16,869 1,097 Updated Mar 25, 2026

LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics API running on top of Vulkan 1.3.

C++ 413 32 Updated Mar 28, 2026

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

C# 1,641 159 Updated Nov 18, 2025

A curated list of awesome C frameworks, libraries, resources and other shiny things. Inspired by all the other awesome-... projects out there.

11,169 927 Updated Dec 27, 2025

Extremely fast non-cryptographic hash algorithm

C 10,955 889 Updated Mar 2, 2026

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 16,892 2,068 Updated Mar 26, 2026

A brief computer graphics / rendering course

C++ 23,371 2,229 Updated Nov 21, 2025

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 5,063 1,210 Updated Sep 3, 2023

🔺😎 A curated list of awesome stuff to learn computer graphics

986 69 Updated Jul 17, 2021

A curated list of awesome computer graphics.

552 40 Updated Sep 25, 2023

A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.

C 1,426 106 Updated Mar 28, 2026

Vulkan Bootstrapping Iibrary

C++ 1,190 114 Updated Mar 25, 2026

One stop solution for all Vulkan samples

C++ 5,187 804 Updated Mar 28, 2026

Exploring Vulkan ray tracing and acceleration structures

C++ 2 Updated Jan 8, 2026

webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.

C++ 547 56 Updated Mar 19, 2026

Vim-fork focused on extensibility and usability

Vim Script 97,502 6,681 Updated Mar 28, 2026

Adds raytraced audio to Godot

GDScript 449 22 Updated Mar 15, 2026

Jai bindings for Raylib

C 32 5 Updated Mar 25, 2026
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