DirectX based input system with FFB support in Unity
Based on the SharpDX [https://github.com/sharpdx/SharpDX] API. Designed to be used in Unity, but can be easily reworked for any basic C# based system.
Currently includes tested connections for the
- MOZA AB9 Joystick
- Saitek Flight Rudder Pedals
- Thrustmaster Viper TQS
- Logitech Extreme 3D Joystick
- XBOX Controller
The AB9 joystick component includes controls for Constant Force, Periodic Force (Sine, Square, Triange), Spring, Damper and Inertia feedback effects.