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Process panel GUI improvements#6830

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dligr wants to merge 20 commits intomasterfrom
process_panel_gui
Draft

Process panel GUI improvements#6830
dligr wants to merge 20 commits intomasterfrom
process_panel_gui

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@dligr
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@dligr dligr commented Mar 19, 2026

Brief Description of What This PR Does

image
  • Redesings the process panel in order to make it more readable
  • Makes inactive processes display zeroes as compound amounts
  • Adds a speed multiplier (which is a bit confusing given the way speed works in processes, but its tooltip should hopefully reduce the confusion)
  • Corrects the speed calculation in the editor (it only affects the speed number, which wasn't displayed previously and wasn't an issue as such)
  • Fixes the calcuation of limiting and environmental compounds in SummedProcessStatistics
  • Allows the player to click on a colony cell to view its processes only

Related Issues

Closes #1982 (reports disabled processes as zeroes)
Closes #5457

Progress Checklist

Note: before starting this checklist the PR should be marked as non-draft.

  • PR author has checked that this PR works as intended and doesn't
    break existing features:
    https://wiki.revolutionarygamesstudio.com/wiki/Testing_Checklist
    (this is important as to not waste the time of Thrive team
    members reviewing this PR)
  • Initial code review passed (this and further items should not be checked by the PR author)
  • Functionality is confirmed working by another person (see above checklist link)
  • Final code review is passed and code conforms to the
    styleguide.

Before merging all CI jobs should finish on this PR without errors, if
there are automatically detected style issues they should be fixed by
the PR author. Merging must follow our
styleguide.

@Patryk26g
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Maybe it would be a good idea so that "0" value is always "0.000"/"0.00" because without that the values jump so much that it's hard to read.

And maybe, if it is possible, reduce how often the components are updated? Maybe limit to like 2-3 times per second?

@hhyyrylainen hhyyrylainen added this to the Release 1.1.0 milestone Mar 20, 2026
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