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Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
🤗 Transformers: the model-definition framework for state-of-the-art machine learning models in text, vision, audio, and multimodal models, for both inference and training.
Langflow is a powerful tool for building and deploying AI-powered agents and workflows.
User-friendly AI Interface (Supports Ollama, OpenAI API, ...)
Tensors and Dynamic neural networks in Python with strong GPU acceleration
FastAPI framework, high performance, easy to learn, fast to code, ready for production
Python tool for converting files and office documents to Markdown.
A high-throughput and memory-efficient inference and serving engine for LLMs
Turn any PDF or image document into structured data for your AI. A powerful, lightweight OCR toolkit that bridges the gap between images/PDFs and LLMs. Supports 100+ languages.
Unified Efficient Fine-Tuning of 100+ LLMs & VLMs (ACL 2024)
Unsloth Studio is a web UI for training and running open models like Qwen, DeepSeek, gpt-oss and Gemma locally.
🚀🚀 「大模型」2小时完全从0训练26M的小参数GPT!🌏 Train a 26M-parameter GPT from scratch in just 2h!
AiLearning:数据分析+机器学习实战+线性代数+PyTorch+NLTK+TF2
DeepSpeed is a deep learning optimization library that makes distributed training and inference easy, efficient, and effective.
Detectron2 is a platform for object detection, segmentation and other visual recognition tasks.
Pretrain, finetune ANY AI model of ANY size on 1 or 10,000+ GPUs with zero code changes.
The official Python library for the OpenAI API
Python sample codes and textbook for robotics algorithms.
Open-Sora: Democratizing Efficient Video Production for All
Distributed Task Queue (development branch)
🚀 The fast, Pythonic way to build MCP servers and clients.
Graph Neural Network Library for PyTorch
Fast and memory-efficient exact attention
Tornado is a Python web framework and asynchronous networking library, originally developed at FriendFeed.
The official Python SDK for Model Context Protocol servers and clients
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"