A .c3d asset loader plugin for the Bevy engine
- Add the crate as a dependency through:
cargo add bevy_c3d or add it to your Cargo.toml
[dependencies] bevy = "0.12" bevy_c3d = "0.12"The major and minor versions should match Bevy
- Add the plugin:
use bevy::prelude::*; use bevy_c3d::*; fn main() { App::new() .add_plugins((DefaultPlugins, C3dPlugin)) .run(); }- Load the
.c3dfile as an asset:
fn example_load_c3d(asset_server: Res<AssetServer>, mut c3d_state: ResMut<C3dState>) { c3d_state.handle = asset_server.load("test.c3d"); }A full example is available at examples/basic.rs.
Clone this repository and use the command cargo run --example basic to run the example.
bevy_c3d is a stand-alone crate used in Chiron, an open-source biomechanics simulation and modeling package supported by the Biomechanics Foundation.
Consider supporting our work to help us contribute more to the body of biomechanics software.