Title: Match Three Cascade
Platform: Web Browser (Desktop & Mobile)
Genre: Puzzle / Match-Three
Engine/Framework: HTML5, JavaScript, WebGL (e.g., Phaser.js)
Target Audience: Casual gamers, puzzle lovers
Match Three Cascade is a classic match-three puzzle game where players swap adjacent objects to form a line of three or more matching colors. Matched objects fade out and disappear, while new objects fall from the top to fill the empty spaces. The game includes special power-ups, combos, and a progressive difficulty system.
- Players swap adjacent objects to form horizontal or vertical matches of three or more.
- When a match is made:
- The matched objects fade out and disappear.
- New objects fall from the top to replace them.
- Additional matches triggered by falling objects create a chain reaction (combo).
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Starting the Game
- The game starts with a randomized board filled with colored objects.
- Players can make their first move immediately.
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Making Matches
- Click or drag an object to swap it with an adjacent one.
- If the swap results in a match, the matched objects disappear.
- If the swap does not form a match, the objects return to their original positions.
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Falling Objects
- When objects disappear, new ones fall from the top.
- Cascades occur if the falling objects create additional matches.
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Scoring
- Basic match (3 in a row) = 10 points per object.
- Four-object match = 2x points + a special object.
- Five-object match = 3x points + a powerful special object.
- Combos (chain reactions) provide bonus points.
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Progression & Difficulty
- Timer-based or move-based gameplay modes.
- Increasing difficulty over levels (faster falling objects, time limits).
- Introduction of obstacles (e.g., locked objects, blockers).
- Line Clearer: Forming a match of four creates a row or column-clearing object.
- Bomb: Matching five in an L/T shape creates an explosion that clears a surrounding area.
- Rainbow Object: Matching five in a row creates a wildcard object that removes all objects of one color.
- Classic Mode – Players must reach a target score before running out of moves.
- Time Attack Mode – Match as many objects as possible before the timer runs out.
- Endless Mode – No timer or move limit, just continuous play with increasing difficulty.
- Drag-and-drop (desktop & mobile)
- Click/tap to swap adjacent objects
- Pause and restart buttons
- **Score and move