🎮 pseudo 3d game with ray-casting
This project is inspired by the world-famous eponymous 90's game, which was the first FPS ever. It was enable for exploring ray-casting. 
GCC compiler
GNU Make
Clone repository:
git clone https://github.com/shuygena/Cub3d cub3d Go to directory:
cd cub3d For compile program run:
make Launch it with
./cub3D validmap.cub Controls:
W A S D to move
← → to rotate
esc to exit
You can also make screenshot with:
./cub3D validmap.cub --save