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Setup

Linux

Ubuntu

$ sudo apt-get install git cmake g++ libglu1-mesa-dev libfreetype6-dev libogg-dev libopenal-dev libpulse-dev libglib2.0-dev 
$ mkdir build $ cd build $ cmake .. 

OSX

$ brew install cmake $ ./cmake_xcode.sh 

Windows

  • Install CMake (Select 'Add CMake to the system PATH')
  • Install Visual Studio Community
  • Run the cmake script for your Visual Studio version e.g. 2015 -> cmake_vs2015_x64.bat

Android

  • Build the game for your desktop platform
  • Download the android NDK
  • Download the android SDK Tools Only
  • Download the android dependencies via external/GamePlay/install
  • Install the android platform-tools via the android SDK launcher
  • Set the following values in user.config and run the game
run_tools = true build_android = true android_sdk_tools_dir = <insert_path> // e.g. ~/android-sdk-linux/tools/ android_ndk_dir = <insert_path> // e.g. ~/android-ndk-r10e/ ant_dir = <insert_path> // e.g. /usr/bin 

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A sample platformer game for a modified fork of GamePlay3D 3.0

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