$ sudo apt-get install git cmake g++ libglu1-mesa-dev libfreetype6-dev libogg-dev libopenal-dev libpulse-dev libglib2.0-dev $ mkdir build $ cd build $ cmake .. $ brew install cmake $ ./cmake_xcode.sh - Install CMake (Select 'Add CMake to the system PATH')
- Install Visual Studio Community
- Run the cmake script for your Visual Studio version e.g. 2015 -> cmake_vs2015_x64.bat
- Build the game for your desktop platform
- Download the android NDK
- Download the android SDK Tools Only
- Download the android dependencies via external/GamePlay/install
- Install the android platform-tools via the android SDK launcher
- Set the following values in user.config and run the game
run_tools = true build_android = true android_sdk_tools_dir = <insert_path> // e.g. ~/android-sdk-linux/tools/ android_ndk_dir = <insert_path> // e.g. ~/android-ndk-r10e/ ant_dir = <insert_path> // e.g. /usr/bin 