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libdlx

libdlx is a C implementation of dancing links, an efficient backtracking algorithm that solves instances of the Exact Cover problem. For more information on the Exact Cover problem see the paper in libdlx/doc/ or visit wikipedia

This project includes two non-trivial example programs that use libdlx: sudgen and sudslv. sudgen is a sudoku puzzle generator, sudslv is a sudoku puzzle solver.

building

$ make 

The build will produce these artifacts:

  • libdlx (both a static and a dynamic library)
  • sudgen (sudoku puzzle generator)
  • sudslv (sudoku puzzle solver)

Cross compile to js using $ make js (you need to have Emscripten installed). Run afterwards using $ node build-js/bin/sudgen.js

Run $ make test after building or try the below command (your output will differ, puzzle is randomly generated):

$ pushd build && ./bin/sudgen | tee >(./bin/sudslv) | ../sudoku/pretty-print-puzzle.py && popd +---+---+---+ |5 3| |8 7| | | | | | | 76|4 | +---+---+---+ |1 | 3 | | | |9 5| 1| | 2| 4 | | +---+---+---+ |74 | |3 | | 5 | 1| 6 | | 8| | 2 | +---+---+---+ +---+---+---+ |563|412|897| |427|893|156| |981|576|432| +---+---+---+ |175|638|249| |834|925|671| |692|147|583| +---+---+---+ |746|259|318| |259|381|764| |318|764|925| +---+---+---+

Tested under:

  • OSX 10.11 using clang 7.0.0
  • FreeBSD 9.3 using cc 4.2.1

project layout

  • libdlx/

    C library, implementation of dancing links

  • sudoku/sudgen/

    Sudoku generator. Outputs a single puzzle to stdout.

    Properties of generated puzzles:

    • there is a unique solution
    • puzzle is minimal, that is to say that removing any given would render it non-unique
  • sudoku/sudslv/

    Reads sudoku puzzles (1 per line) from stdin until EOF and:

    • outputs their solution as a single line if there is one
    • reports to stderr if the puzzle has 0 or more than 1 solution
  • pydlx/

    Python bindings, these are needed for running the unit tests and most of the examples.

dependencies

None except the C standard library.

Note: you do need python to run the tests and most of the examples.

using libdlx

A simple example of how to use libdlx can be found in examples/example-2x2-matrix.c.

In addition, the examples directory contains scripts to generate instances to Exact Cover with, these include:

  • examples/generate-nxn-latin-square-matrix.py n

    count latin squares of size n

  • examples/generate-n-queens-matrix.py n

    solving the n-queens problem (n=19 took about 3.5hrs)

  • examples/generate-nxn-sudoku-matrix.py n

    counting sudoku grids with boxes of size n

To solve the 8-queens problem you'd run this:

$ cd examples $ ./generate-n-queens-matrix.py 8 | ./count-solutions.py 92

speed

The implementation is pretty speedy:

$ time xz -dc sudoku/sudoku17.txt.xz | ./build/bin/sudslv > /dev/null xz -dc sudoku/sudoku17.txt.xz 0.04s user 0.01s system 1% cpu 2.821 total ./build/bin/sudslv > /dev/null 2.87s user 0.00s system 99% cpu 2.880 total $ xz -dc sudoku/sudoku17.txt.xz | wc -l 49151 data/sudoku17.txt

sudslv can solve about 17,125 puzzles/sec/core on a 3.5 GHz Intel Core i5

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An efficient backtracking algorithm that solves instances of the Exact Cover problem.

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