Cub3D: 3D game engine built from scratch in C using raycasting, inspired by the classic Wolfenstein 3D. Features real-time rendering, texture mapping, and collision detection. A 42 / 1337 School project.
c minilibx dda raycasting wolfenstein-3d 3d-graphics 42school texture-mapping real-time-rendering dda-algorithm cub3d pikuma cub3d-42 gameengine3d minilibx-42 c-raycaster
- Updated
Aug 12, 2025 - C