This Unity-based VR simulation explores how distance and deceleration rates affect pedestrians' perception of vehicle slowing. Participants observe a virtual vehicle decelerating at various speeds and distances, with trials conducted in three environments: Air, Ground, and Road.
virtual-reality unity-development optic-flow driving-simulator pedestrian-safety simulation-studies perception-research vehicle-deceleration road-crossing-behavior vr-experiment human-decision-making immersive-technologies
- Updated
Dec 1, 2024 - C#