A generic Playnite plugin designed to synchronize local Steam achievements and inject them seamlessly into the SuccessStory plugin database. This tool is built specifically for environments utilizing local .lua and .bin files (Steam Tools).
- Offline Synchronization: Reads local Steam binary files and schemas to recover accurate achievement unlock dates.
- Automatic Tagging: Scans your library and automatically applies a "Steam Tools" tag to supported games.
- SuccessStory Integration: Temporarily hides supported games from SuccessStory during gameplay to prevent data overwriting, silently injecting the correct data once the game is closed.
- Localization: Native support for English (en-US), Portuguese (pt-BR), and Spanish (es-ES).
- Navigate to the Releases page of this repository.
- Download the latest
.pextextension file. - Drag and drop the
.pextfile into your open Playnite window, or install it manually via the Playnite menu: Add-ons > Install extension file...
- Right-click any supported game in your library and select "Sync Local Achievements" from the context menu.
- The plugin will automatically scan for new games and sync data in the background upon application startup or library updates.