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About
C# developer, pretty standard stuff. SOLID and other such principles drive everything I do for the most part. Other than that, polyglot lover of functional programming in Haskell, F#, and javascript. Player of each, master of none.
- Monads are like buckets, that's what they say anyway.
- Monoids are easy! I guess?
- Comonads are just objects... however that works O_o
- Cartography has nothing to do with these things.
Cheers.
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silver badges
- NecromancerAug 20, 2015
- Good QuestionJun 16, 2015
- Yearling
× 14Aug 25
21
bronze badges
- Self-LearnerMar 11, 2013
- CustodianOct 5, 2015
- CuriousJul 2, 2014
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