For example, to convert between g and kg, I have a constant 1000:
public static final float G_TO_KG=1000; . . . this.result = someResult*1000; I found G_TO_KG always bind to operator '*'. So my question is, is it better to define a static method:
public static float gToKg(result){ return result*1000; } So that I would not use wrong operator, also don't need to repeat the operator each time?