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Questions tagged [animation]

-1 votes
2 answers
175 views

How are operating system animations displayed (concurrency)? E.g. window resizing. I've particularly always wondered about the concurrency aspect of it. Since the OS has to run many many things ...
mavavilj's user avatar
  • 495
2 votes
1 answer
669 views

I am working on my first sizable C++ program; a 2-D mario platformer remake. I currently have an animation class that encapsulates all of the functionality of my animations for all the bad-guys ...
Brandon Chatham's user avatar
0 votes
1 answer
88 views

I'm making a prototype for a game. I'm working on effects at the moment, but more generally animation. Currently, I have list where newly spawned effects are added to. Then on the update section ...
user2738698's user avatar
1 vote
0 answers
101 views

I found it's very complex to manage transitional animations. For example, when changes to a model get reverted before the animations have completed, the animations for previous changes should stop and ...
Sherwood Wang's user avatar
0 votes
2 answers
790 views

I want to make a roulette board with a ball spinning and landing on a certain field. The catch is that the field the ball will land on, is known beforehand. I want the animation to look somewhat ...
Qqwy's user avatar
  • 4,947
3 votes
1 answer
886 views

I'm learning some graphics programming, and am in the midst of my first such project of any substance. But, I am really struggling at the moment with how to architect it cleanly. Let me explain. To ...
GladstoneKeep's user avatar
2 votes
3 answers
2k views

I have a project written using Swing, and I want to make it more smoothly (like JavaFX is) by adding animation to some components(JButton, JScrollPane, JSplitPane) using javax.swing.Timer. UPD: That ...
SeniorJD's user avatar
  • 123
4 votes
2 answers
5k views

I recently got into using the HTML5-requestAnimationFrame-API a lot on animation-heavy websites, especially after seeing the Jank Busters talk. This seems to work pretty well and really improve ...
m90's user avatar
  • 151

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