I get pretty good results with PathDashPathEffect using a "dash stamp" that's two very thin rectangles and the MORPH style option. See last and 3rd last line here:
This was drawn by modifying the PathEffects example in ApiDemos taken from the SDK:
package com.example.android.apis.graphics; import android.content.Context; import android.graphics.*; import android.os.Bundle; import android.view.KeyEvent; import android.view.View; public class PathEffects extends GraphicsActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(new SampleView(this)); } private static class SampleView extends View { private Paint mPaint; private Path mPath; private PathEffect[] mEffects; private int[] mColors; private float mPhase = 3; private static void makeEffects(PathEffect[] e, float phase) { e[0] = null; // no effect e[1] = new CornerPathEffect(10); e[2] = new DashPathEffect(new float[] {10, 5, 5, 5}, phase); e[3] = new PathDashPathEffect(makePathDash(), 12, phase, PathDashPathEffect.Style.MORPH); e[4] = new ComposePathEffect(e[2], e[1]); e[5] = new ComposePathEffect(e[3], e[1]); } public SampleView(Context context) { super(context); setFocusable(true); setFocusableInTouchMode(true); mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mPaint.setStyle(Paint.Style.STROKE); mPaint.setStrokeWidth(6); mPath = makeFollowPath(); mEffects = new PathEffect[6]; mColors = new int[] { Color.BLACK, Color.RED, Color.BLUE, Color.GREEN, Color.MAGENTA, Color.BLACK }; } @Override protected void onDraw(Canvas canvas) { canvas.drawColor(Color.WHITE); RectF bounds = new RectF(); mPath.computeBounds(bounds, false); canvas.translate(10 - bounds.left, 10 - bounds.top); makeEffects(mEffects, mPhase); invalidate(); for (int i = 0; i < mEffects.length; i++) { mPaint.setPathEffect(mEffects[i]); mPaint.setColor(mColors[i]); canvas.drawPath(mPath, mPaint); canvas.translate(0, 28); } } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { switch (keyCode) { case KeyEvent.KEYCODE_DPAD_CENTER: mPath = makeFollowPath(); return true; } return super.onKeyDown(keyCode, event); } private static Path makeFollowPath() { Path p = new Path(); p.moveTo(0, 0); for (int i = 1; i <= 15; i++) { p.lineTo(i*20, (float)Math.random() * 35); } return p; } private static Path makePathDash() { Path p = new Path(); p.moveTo(-6, 4); p.lineTo(6,4); p.lineTo(6,3); p.lineTo(-6, 3); p.close(); p.moveTo(-6, -4); p.lineTo(6,-4); p.lineTo(6,-3); p.lineTo(-6, -3); return p; } } }