Possible Duplicate:
Why do I always get the same sequence of random numbers with rand()?
I tried to implement the following generator class for random integers from a given range:
class RandomInteger { protected: std::default_random_engine randomEngine; std::uniform_int_distribution<> distribution; public: RandomInteger(int64_t lower, int64_t upper); virtual ~RandomInteger(); virtual int64_t generate(); }; RandomInteger::RandomInteger(int64_t lower, int64_t upper) : distribution(lower, upper) { } RandomInteger::~RandomInteger() { // TODO Auto-generated destructor stub } int64_t RandomInteger::generate() { int64_t i = this->distribution(this->randomEngine); return i; } It produces integers in the range, BUT the sequence of values it produces is the same each time - not very random. Why?
// TODO Auto-generated destructor stubWhatever is auto-generating that for you is doing you quite a disservice...