An HttpWebRequest has the properties ContentLength and ContentType, but how do you actually set the content of the request?
5 Answers
The following should get you started
byte[] buffer = ...request data as bytes var webReq = (HttpWebRequest) WebRequest.Create("http://127.0.0.1/target"); webReq.Method = "REQUIRED METHOD"; webReq.ContentType = "REQUIRED CONTENT TYPE"; webReq.ContentLength = buffer.Length; var reqStream = webReq.GetRequestStream(); reqStream.Write(buffer, 0, buffer.Length); reqStream.Close(); var webResp = (HttpWebResponse) webReq.GetResponse(); 1 Comment
.NET 4.5 (or .NET 4.0 by adding the Microsoft.Net.Http package from NuGet) provides a lot of additional flexibility in setting the request content. Here is an example:
private System.IO.Stream Upload(string actionUrl, string paramString, Stream paramFileStream, byte [] paramFileBytes) { HttpContent stringContent = new StringContent(paramString); HttpContent fileStreamContent = new StreamContent(paramFileStream); HttpContent bytesContent = new ByteArrayContent(paramFileBytes); using (var client = new HttpClient()) using (var formData = new MultipartFormDataContent()) { formData.Add(stringContent, "param1", "param1"); formData.Add(fileStreamContent, "file1", "file1"); formData.Add(bytesContent, "file2", "file2"); var response = client.PostAsync(actionUrl, formData).Result; if (!response.IsSuccessStatusCode) { return null; } return response.Content.ReadAsStreamAsync().Result; } } 1 Comment
Here's a different option for posting info without messing with Bytes and Streams. I personally find it easier to follow, read, and debug.
// Convert Object to JSON var requestMessage = JsonConvert.SerializeObject(requestObject); var content = new StringContent(requestMessage, Encoding.UTF8, "application/json"); // Create the Client var client = new HttpClient(); client.DefaultRequestHeaders.Add(AuthKey, AuthValue); // Post the JSON var responseMessage = client.PostAsync(requestEndPoint, content).Result; var stringResult = responseMessage.Content.ReadAsStringAsync().Result; // Convert JSON back to the Object var responseObject = JsonConvert.DeserializeObject<ResponseObject>(stringResult); 2 Comments
HttpWebRequest's RequestStream is where the action is at - rough code...
//build the request object HttpWebRequest request = (HttpWebRequest)WebRequest.Create(http://someapi.com/); //write the input data (aka post) to a byte array byte[] requestBytes = new ASCIIEncoding().GetBytes(inputData); //get the request stream to write the post to Stream requestStream = request.GetRequestStream(); //write the post to the request stream requestStream.Write(requestBytes, 0, requestBytes.Length); If you're sending extended chars, use UTF8Encoding, make sure you set the right content-type/charset header too.
2 Comments
HttpWebRequest.GetRequestStream() gets the request Stream. After you have set the headers, use GetRequestStream() and write the content to the stream.
This post explains how to transmit files using HttpWebRequest, which should provide a good example of how to send content.
But, basically the format would be
var stream = request.GetRequestStream(); stream.Write( stuff ); stream.Close(); var response = request.GetResponse();