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0 votes
0 answers
79 views

My images are not shown in gallery and are not editable (draw something onto it) if I open them from Android file explorer. The wired thing (at least for me) is when I change the name of the file in ...
stefan's user avatar
  • 1,376
2 votes
1 answer
173 views

I tried use "Coil" for the image processing/loading but it is not loading the image and also it is giving error. Then I tried using "Glide" for my same image, and it is working ...
Prakhar_Pathak's user avatar
3 votes
2 answers
203 views

I would like to show a media picker to the user with the corresponding media that the user has given permission for. I show the permission dialog, where the user can select which images/videos they ...
Adam Varhegyi's user avatar
0 votes
0 answers
48 views

I am trying to implement the following functionality: when the devices language is Polish, one icon is used, with any other language - another. I have mipmap folders created for different screen ...
kirvel's user avatar
  • 691
0 votes
1 answer
224 views

I have the following png file house.png in the drawable folder of my Android app I would like to use it as a launcher icon and thus I use it in this XML layout file: <?xml version="1.0" ...
VanessaF's user avatar
  • 717
0 votes
1 answer
1k views

I'm developing an application with Expo for Android, using various APIs, including Google Books to retrieve book images from its database. Everything works correctly in the development environment; ...
AdriByMe's user avatar
5 votes
0 answers
972 views

I'm trying to display launcher icon of the app: Image( modifier = Modifier.size(24.dp), painter = adaptiveIconPainterResource(id = R.mipmap.ic_launcher_round), contentDescription = ...
user924's user avatar
  • 12.9k
1 vote
1 answer
101 views

I'm using glide in my android project. And images doesn't loading. I get "class com.bumptech.glide.load.engine.GlideException: Failed to load resource" error. And a photo url from the ...
Cihan Kocakusak's user avatar
0 votes
1 answer
62 views

If I'm running as a third party library within an android application, and I want to check whether the imageviews on screen were loaded from locally bundled resources or were loaded from a remote uri -...
Jon's user avatar
  • 8,041
0 votes
1 answer
141 views

I have a custom Camera2 OpenGL pipeline to process frames from a Camera device. I have two target EGLSurfaces that I just send the EXTERNAL_OES OpenGL texture to using a pass-through Shader. This is ...
mrousavy's user avatar
  • 1,255
0 votes
1 answer
248 views

I'm working on a Camera2 app where I have a custom OpenGL pipeline set up for processing video frames. In my pipeline, I use a couple of different third party frame-processing APIs that expect an ...
mrousavy's user avatar
  • 1,255
2 votes
2 answers
847 views

I am new to Blazor Webassembly. I am trying to take a simple photo on my Android device (Samsung Galaxy Tab S7 FE). Here is the code <div> <InputFile OnChange="@OnFileSelection" ...
Aiko West's user avatar
  • 791
1 vote
1 answer
755 views

I am encountering a recurring issue while working with the "Image" component in Android Compose. I am using the painterResource function to load images into the "Image" component. ...
eldartsa's user avatar
  • 277
1 vote
1 answer
91 views

There are 2 views in a FrameLayout: SurfaceView View The content of SurfaceView is drawn using OpenGL in another thread: Send the Surface of SurfaceView from java to c++ Create ANativeWindow: ...
dante's user avatar
  • 1,264
1 vote
2 answers
2k views

Im wondering whether there is a library or a way to display .avif images on android versions lower than 12, since avif is supported from android 12+. I tried using Glide and Picasso, but it just ...
Dazai's user avatar
  • 27

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